||Fine Artists, Including Painters, Sculptors, and Illustrators
- Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce desired effects, such as the illustration of ideas, emotions, or moods.
- Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
- Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
- Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
- Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
- Trace drawings onto clear acetate for painting or coloring, or trace them with ink to make final copies.
- Render sequential drawings that can be turned into animated films or advertisements.
- Create graphics, illustrations, and three-dimensional models to be used in research or in teaching, such as in demonstrating anatomy, pathology, or surgical procedures.
||Set and Exhibit Designers
- Prepare rough drafts and scale working drawings of sets, including floor plans, scenery, and properties to be constructed.
- Develop set designs, based on evaluation of scripts, budgets, research information, and available locations.
- Prepare preliminary renderings of proposed exhibits, including detailed construction, layout, and material specifications, and diagrams relating to aspects such as special effects or lighting.
- Examine objects to be included in exhibits to plan where and how to display them.
- Design and produce displays and materials that can be used to decorate windows, interior displays, or event locations, such as streets and fairgrounds.
- Examine sample garments on and off models, modifying designs to achieve desired effects.
- Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
- Adapt other designers' ideas for the mass market.
- Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.
- Develop a group of products or accessories, and market them through venues such as boutiques or mail-order catalogs.
- Use computer software to generate new images.
- Prepare illustrations or rough sketches of material, discussing them with clients or supervisors and making necessary changes.
- Draw and print charts, graphs, illustrations, and other artwork, using computer.
- Produce still and animated graphics for on-air and taped portions of television news broadcasts, using electronic video equipment.
||Commercial and Industrial Designers
- Prepare sketches of ideas, detailed drawings, illustrations, artwork, or blueprints, using drafting instruments, paints and brushes, or computer-aided design equipment.
- Modify and refine designs, using working models, to conform with customer specifications, production limitations, or changes in design trends.
- Coordinate the look and function of product lines.
- Design graphic material for use as ornamentation, illustration, or advertising on manufactured materials and packaging or containers.