||Fine Artists, Including Painters, Sculptors, and Illustrators
- Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
- Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
- Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
- Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
- Trace drawings onto clear acetate for painting or coloring, or trace them with ink to make final copies.
- Examine and test paintings in need of restoration or cleaning to determine techniques and materials to be used.
- Create graphics, illustrations, and three-dimensional models to be used in research or in teaching, such as in demonstrating anatomy, pathology, or surgical procedures.
||Producers and Directors
- Plan details such as framing, composition, camera movement, sound, and actor movement for each shot or scene.
- Establish pace of programs and sequences of scenes according to time requirements and cast and set accessibility.
- Choose settings and locations for films and determine how scenes will be shot in these settings.
- Prepare illustrations or rough sketches of material, discussing them with clients or supervisors and making necessary changes.
- Draw and print charts, graphs, illustrations, and other artwork, using computer.
||Special Effects Artists and Animators
- Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
- Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.
- Formulate basic layout design or presentation approach and specify material details, such as style and size of type, photographs, graphics, animation, video, and sound.
- Create custom illustrations or other graphic elements.